Showing posts with label codeclub. Show all posts
Showing posts with label codeclub. Show all posts

Sunday, 11 January 2015

The easiest way to use Raspberry Pis in primary schools?

I really like the idea of Raspberry Pis for education, but I've not yet managed to get them to work in the primary school where I run my Code Club. The school has roaming laptops, iPads and iPod touches and no easy way to plug in Pis to screens and keyboards — there's just no room available for them.

Browsing through Simon Walters' (@cymplecy) latest exploits with ScratchGPIO and Scratch Interface Device (SID) got me thinking a little… I wonder if the following is possible:
  1. Set up Pi with DHCP server to assign 10.x addresses (school laptops are on 192.168.x) and to have its own address set to 10.0.0.1
  2. Set up Pi to run a script on startup that waits for Scratch remote sensor connections on 10.0.0.2 — then run ScratchGPIO with 10.0.0.2 as its host
  3. Connect Pi to laptop with ethernet cable and USB (for power) — no other cables required!
  4. Laptop should have wired IP of 10.0.0.2
  5. Open Scratch on laptop and enable remote sensor connections
  6. ScratchGPIO should start on Pi and be available to the laptop
  7. Plug some hardware into the Pi and start controlling it!
Can anyone help test this out?

Friday, 31 October 2014

The Web Is... Day Two

Took me a little while to prepare my notes for the second day of The Web Is… conference, mainly due to an ‘orrible cold that developed over the last week. I hope I haven’t given it to the lovely people I spoke to over the last few days!

Thank you once again to Craig and Amie Lockwood and all their helpers for a fantastic conference. I know they had a lot of trouble getting the conference organised, but the end result was very definitely worth it.

Craig — please keep organising more conferences! You have a rare skill in finding and curating talks that connect at many different levels —- and that challenge us to do better and improve the world.

Here are my notes for day two, complete with the additional Creative Morning session.

Creative Mornings: Crossover

  • creative mornings: 99 cities around the world
  • meeting once a month with a common theme across all
  • this month, the theme is Crossover

David Hieatt, Hiut Denim @davidhieatt

  • co-founded Howies
  • runs the Do Lectures
  • entrepreneurs fall in love with things so they don’t quit
  • have to choose something that you’re interested in
    • it will get tough and test you
  • vision: what have I seen that others haven’t
  • intersection of skill, interest & vision
    • where you’re most alive
  • fight a battle you can win
  • denim factory in wales used to be biggest jeans factory in UK
  • employed 400 people, made 35K pairs of jeans a week for decades
  • tried to be cheapest — not the right battle
  • in UK have to use our creativity
  • dreams should not be logical or sensible
    • should scare you!
  • currently employing 14 people — quite a way to go
  • but everyone in the town has decades of experience making jeans
  • there are people in the factory who have 50,000 hours of experience
  • the elite makers club
  • but quality isn’t enough
  • need to find ideas to act as multipliers
  • hiut denim: an ideas company that makes jeans
  • Richard Seymour: the more you operate in the future, the less competition you will have
  • lots of small experiments
  • small company — move fast
  • jeans have history tags on them
    • 6 photos of them being made
    • plus you can upload new photos for their history
    • when the jeans get handed down, you can see their history
  • 80% of environmental impact is the washing, not the making
    • hence no wash club
    • people doing crazy things to not wash for 6 months or more
  • people want to wear used jeans
    • so sent out jeans to people to break in
    • they would get their deposit back when returned
    • then receive 20% of resulting sale
  • facetime store
    • will create a custom fit for you from a facetime call
  • instagram is going to change stores
  • your best project is the one that’s in front of you now

The Web Is… Like Water

Scott Jenson @scottjenson http://google.github.io/physical-web/

  • standardising pull to refresh, just like the steering wheel…?
  • but steering wheels started as tillers with rear wheel steering
  • User Unfriendly, Joseph J Corn
    • people preferred the tiller at the time
    • needed irreversible steering to prevent too much feedback from potholes
  • browsers have a DOS prompt on the top…
    • the browser needs a browser
  • the web = Loki — proud, vs iPhone = the Hulk
    • “I am a God, you dull creature. I will not be bullied”
    • …body slam…
  • the web is currently following native, not driving the future
  • we have app myopia
  • “thin crust of effort” around apps
    • people will only install them if they’re important
  • apps are our technology tiller…
  • Apple iBeacons are per-app at the moment
    • go into a mall — install one app for each store…
    • then delete them all afterwards as they’re all crap
  • the web is good at the long tail
  • break down the internet of things into several layers
    • coordination
      • devices talking to each other
      • toast automatically ready when you come down for breakfast
      • cool but will take a while
    • control
      • where we are right now
    • discovery
      • commonly ignored — usually “download our app”
  • think small — just a bit of information for each thing
  • Bluetooth Low Energy beacons just broadcasting a URL
    • like QR codes but without having to get so close
  • URL with information
    • bus stop
  • URL that sends info back to the device
    • vending machine
    • GSM modems are really cheap
    • Sigfox offers $1/year plans
  • URL with javascript talking BLE direct to object
    • object can make use of all the capabilities of the phone
    • so much cheaper per device
    • Chrome already has Bluetooth library but behind Chrome apps
    • but creating a proposal with Mozilla to put into web sandbox
  • two kinds of ideas:
    • truck ideas — products
    • road ideas — infrastructure
  • Malcolm McLean — invented container shipping
    • created lots of patents then gave them away
    • realised he would make more by having a smaller percentage of larger market
  • physical web beacon
    • currently no security etc — just for testing
    • configure it by pressing the button
  • the Google Chrome team is staffed by boy scouts
    • just want more URLs in the world

The Web Is… Still Young

Benjamin Hollway @benjaminhollway

Slides available at http://nothingrandom.com/says/thewebis/young

  • how can we support young coders under 18?
  • cheap/free tickets for conferences
  • opportunities to speak
    • unique perspective
  • alternative after party venues
    • accessible to people who can’t drink or are too young
  • help introduce kids to computing
  • mentoring
    • work experience
    • paid internships — 2-3 weeks during summer holiday
    • deeper insight into how the industry works
  • future
    • inclusivity
    • < 5% use IE, but at least that or more have disabilities

The Web Is… Turning Difficulties Into Opportunities

Robin Christopherson, @USA2DAY

  • AbilityNet: leading experts in technology & disability
  • also do assessments: one of first was Prof. Stephen Hawking
  • technology can really help people with disabilities
  • light detector
    • helps to see if lights/indicators are on or off
    • especially for enabling oven light (they don’t make speaking ovens)
  • talking goggles
    • reads any text from camera
    • also recognises some images
  • word lens
    • translates and can then read out using voiceover
  • TABs — temporarily able bodied
    • it’s likely everyone will have some kind of some kind of disability eventually in their lives
  • also mobile use cases are often very similar to accessibility cases
  • a blind date with an iPhone
    • woman prepares all her responses before the date…
  • google glass captioned audio
    • speak into Android phone, see captioned audio on glass screen
  • FaceXpress
    • identifies emotions from faces
  • live facial recognition
    • identify people coming to your door if you’re bed-bound
  • directions in maps apps
    • audio directions are very powerful
  • Moto Hint
    • Google Now as an earbud
  • IBM Watson now has a developer kit
  • self-driving cars
    • 30% of city driving is looking for a space
    • eliminating human error accidents
    • need to have speech output
    • otherwise can’t tell if arrived or just stopped at a traffic light!
  • direct brain interface
    • completely paralysed woman able to move a robot arm
  • technology4good lifetime award given to Prof. Hawking
  • 73% of people with a vision impairment are out of work
    • there’s no longer any reason why they can’t work

The Web Is… Too Slow

Andy Davies @AndyDavies

  • shopdirect (run littlewoods brand):
    • on average, each purchase is across 2.4 devices
  • Tammy Everts: only 12% of top 100 US retail sites render feature content under 3 seconds
  • we perceive delays around the 1s mark
    • 100ms appears instantaneous
    • 200-300ms fast enough
    • 1s start to feel it
    • > 1s we start to task switch
  • the web is for everybody …but only if we make it that way
  • Chris Zachariah: made youtube pages faster
    • but time to view video went down
    • turns out they were reaching new audiences
    • that hadn’t been able to use the site at all before
  • Guardian’s new design:
    • speed was a feature in the press release
  • Walmart have released conversion rate vs load time
    • all conversions concentrated in first 4 secs of load time
  • Staples increased conversions by 10%
    • cut 1s from median home page
    • 6s from 98th percentile
  • we’re more tolerant of slow experiences in some cases
    • when we’re more committed, e.g. further into conversion funnel
    • when we’re used to it
  • kayak study: we don’t trust comparison sites that are too quick…
  • Matias Duarte: “design is finding solutions within constraints .. if no constraints, it’s not design but art”
  • need to set a performance design constraint
    • e.g. an event that matters to the user happens within a certain time under certain network conditions
  • doesn’t mean anything to measure page sizes or number of objects
  • Etsy: have lots of feature flags
    • all staff see a performance bar at the top of the page
    • indicates if the page has met requirements
  • PerfBar
    • plugins for different browsers and sites
  • WebPageTest
    • can run tests & set a budget based on competitor sites
  • speedcurve
    • used by the guardian
    • have a performance chart outside the financial director’s office
    • performance budget lines coming in November
  • headline network speed doesn’t include latency
    • often matters more than bandwidth
  • network connection closer to a bucket brigade than a pipe
  • TCP has a slow start algorithm that directly affects initial page latency
  • rendering:
    • CSS Object Model blocks Javascript execution
    • Javascript blocks DOM construction
    • complex CSS can really slow the initial rendering
  • dealing with fonts
    • Ilya Gregorik suggested new font-timeout & font-desirability properties
    • would allow us to choose to render the page without the font
  • HTTP/2 has server push
    • server can push additional files that it knows the browser will want
    • if the browser has a cached version, it can reject the push

Slides will be available at http://www.slideshare.net/andydavies (eventually)

The Web Is… Our Responsibility

Sally Jenkinson @sjenkinson http://recordssoundthesame.com

  • concept keyboards provided touch-based input to BBC Micros back in 1984
  • symbiotic relationship between technology and experiences
  • remember it’s as much about people as it is about development
  • all the roles need to work together
    • e.g. performance cuts through all layers
  • responsive design mostly seen to be to do with screen widths
  • but there’s much more (especially in CSS level 4 draft)
    • whether the device supports hover affordances
    • the current ambient light level
  • invisible requirements
  • Open Data Institute guest book
    • iPad with keyboard
    • can sign in with touch or typing
    • or can add an existing RFID card (e.g. Oyster or bank card) to check-in in future
  • GE Healthcare adventure series
    • MRI scanner dressed up as spaceship
    • children can imagine the spaceship rumbling through space
    • much less scary
  • be aware of the choices we make
  • try to think beyond ourselves
  • you are responsible for things you build
  • if someone presents you with something that you don’t agree with, then question it
    • even if it’s not officially your responsibility
  • try and educate people as to why things should be done differently
  • if you are in a big project that you disagree with, try and make little changes

The Web Is… Read/Write

Owen Gregory, editor @FullCreamMilk

  • acts as a conduit between writer and reader
  • the web has a closer relationship between writers and readers
  • publishers & editors need to be advocates in their community
  • jason santamaria: where is the cultural and aesthetic discourse on web design
    • writing is mostly about the new techniques and looking forward
    • where does a common language for web design discourse start?
  • jakob nielsen: we should accept that the web is too fast moving for big picture description
  • book: nicely said: writing for the web with style and purpose
    • nicole fenton & kate kiefer lee
  • Sir Thomas Browne: The Garden of Cyrus
    • drawing parallels between lots of different fields
  • W G Sebald: The Rings of Saturn
    • new style of writing, referring to the author
    • tracking Thomas Browne’s work
  • deploying a text can be a continuous process — Mandy Brown
    • comments, talks, reframing, etc.

The Web Is… Progress

Mr Bingo, @mr_bingo

instagram: mr_bingstagram

  • apparently the web is blue…
  • D&AD brief: put the fun back in to the web
  • hand-drawn aesthetic — much easier in flash…
  • 2010 selling prints of drawings for £5 each for Haiti earthquake
  • internet commenting is like toilet graffiti
  • worried that if I die, when my life flashes before my eyes, all I will see is square pictures of food
  • weird stock photography… (just watch the talk!)
  • opened a service for sending people insults on postcards

The Web Is… Progress

Brad Frost @brad_frost

  • web enabled linking to anything we want (was a radical change…)
  • open by default
  • the most sharing community in the world
    • e.g. css-tricks license
    • “I want the web to get better and being all Johnny Protective over everything doesn’t get us there”
  • pittsburgh food bank
  • why share?
    • because we can — it’s cheap
    • but it can be really uncomfortable
    • other people can contribute
  • trying to solve everyone’s problem is in some cases easier to solve just your own
    • an idea can snowball into a plugin just a few hours later
  • our first drafts can have their own value
    • in some cases they can have more value than the finished work
  • the web is for everyone — but that means all the violence, hate and anger as well…
  • guardian, bbc and gov.uk designing in the open
  • other companies and even other countries can use this as a blueprint for their own work
  • each of us is individual and has unique different experiences
  • knowledge is an iterative and cumulative process
  • depending on sharing and combining our different perspectives
  • designopen.org
  • even if lots of people contribute similar things, they still contribute
    • e.g. 162,000 youtube videos on how to re-wire a plug
  • your post might not be the most original, but it might be the one that tips over the scales
  • it has never been easier in the history of the world to contribute to the knowledge of the world

Thursday, 15 May 2014

Kidcrafters – a day of talks by parents for parents

This weekend I went to a different kind of conference — not a technology one, but a parenting one (though with some technology involved!).

The conference was Kidcrafters — a day of talks by parents for parents, held at the Royal Institution in London (the same place as the Christmas Lectures).

The whole conference was videoed and is available on YouTube here, but here’s my notes and impressions in the hope that someone finds them useful.

The first speaker ran an exercise that reminded me of a quote from Francis Bacon:

Read not to contradict and confute; nor to believe and take for granted; nor to find talk and discourse; but to weigh and consider. Some books are to be tasted, others to be swallowed, and some few to be chewed and digested: that is, some books are to be read only in parts, others to be read, but not curiously, and some few to be read wholly, and with diligence and attention

The conference felt like a day to weigh and consider — lots of different viewpoints, some contradictory, some provoking, mostly inspiring and all worthy of attention.

For the whole thing to have been organised from scratch in a couple of months is little short of astounding… Congratulations and many thanks to Nick Corston and his team of incredible hard-working volunteers.

Raising Braves: Education for a tricky world

Professor Guy Claxton, Centre for Real-World Learning at the University of Winchester guy.claxton@winchester.ac.uk

  • thinking on your feet - flounder intelligently
  • important both for university & google interviews…
  • how to prepare for this?
  • learn how to flourish when in difficulty
  • John Holt: love learning so well, that they will be able to learn whatever comes up
  • Jean Piaget: intelligence = knowing what to do when you don’t know what to do
  • one of the best ways to happiness: being engaged productively with something challenging and making progress with it
    • being in flow
  • http://icould.com - short presentations on how people found what was interesting for them
  • being venturesome: being willing to try something that you’ll be crap at for a while
  • when you talk to your 4 year old, do you encourage her skepticism? her inquisitiveness?
  • education is everything that we do to help our children to become happiness prone adults
  • school is a cultural norm that is a particular expression of that (and may have been twisted)
  • praise children for their talent, not for their results
  • don’t over-rescue children, especially girls
    • let them struggle and deal with frustration & confusion
  • allow them to be bored — boredom is the engine of imagination
  • have a wonder wall: peppered with their questions and your questions
  • rediscover the conversation about going back to the basics of education

Designing a school around questions and more questions

A question-led curriculum

Paul Phillips, Principal Designate Gladstone School

http://www.gladstoneschool.org

  • setting up a new school
  • how long is a lesson?
    • aiming to have one lesson a day - or maybe one lesson a week
  • “finishing-off homework” is never worth it
    • the children who’ll end up doing the work by themselves are those that most need help
  • each half term will take a big philosophical question and aim to get the children to ask it
  • aiming to use London as a base: get the children to go out into London and bring London into the school
  • “hinge questions” — getting to the point

Design thinking for new learning

Graham Brown-Martin, Ed Labs @GrahamBM

  • industrial revolution: took crafts and scaled them to mass-production
  • got rid of craftsmen and replaced with factory workers
  • industrialisation of education having same effect
  • if you designed a classroom, would it be a room?
  • lots of lenses through which to consider schools

Why I home educated my son for two years

Sarah Eaton @llamacroft

  • we treat children differently from adults
  • adults have options and support
  • took son out of school when he got seriously bullied
    • took about six months to get him to feel better
  • radical unschooling
    • total freedom in whatever he wanted to do
  • Alfie Cohn: Unconditional Parenting
  • he made a web site when he was 8
  • eventually he wanted to go back to school
  • children are more important than the system itself

A digital native’s view of games and gadgets

Dan Tomlinson @dantoml

  • aged 17
  • writes for the Observer
  • was bullied for about 9 years at school
  • found a great set of friends through the internet at aged 8 or 9
  • discovered programming properly about a year after the bullying started
  • we’re undergoing a fundamental shift in the way we interact with the world
  • minecraft gives children a level of freedom and creativity that they don’t get anywhere else

Minecraft – creative or crack?

Simon De Deny, Dad

  • has shameful memories of playing games all night when younger
    • Ed.: why shameful…?
  • so when had kids and said they wouldn’t have a console
  • then neighbours got a playstation with an EyeToy
  • they enjoyed the physical games, but other games came along with it
  • watched with horror as 6 yo got bored with physical games and really into the non-physical games (Sonic, etc)
  • tried one out himself and got a similar adrenaline hit as taking drugs
  • and this was for a six year old…
  • so got rid of the playstation…
  • much later, son now has an xbox
  • now playing minecraft
  • younger son, 10, also joining in
  • felt more relaxed
  • less of an adrenaline hit
  • engaging socially, creating, problem-solving
  • mods - going beyond the game
  • would like to ask the games industry for “other things” that are more like minecraft
  • creative & problem solving rather than just running around shooting things

Teach your kids to code not just consume games

Stef Lewandowski, Makeshift @stef

  • give them a laptop and let them break it…
  • have a hackable computer
  • use the recycling box as construction kit
  • Eden: low-scale of minecraft for younger kids
  • robots: e.g. http://egg-bot.com/
  • start with making web sites first, before coding…?
    • use as a creative & sharing exercise
  • in Scratch look at drawing with the pen while following the mouse

Should you manage your screen time?

I was looking forward to this part of the day, but the presentations didn’t really get into the issue at hand.

The first presenter, who didn’t set limits to screen time at all, seemed to have children who didn’t get zoned out by the screen — and he himself hated computer games…

The second presenter had children under 5 who weren’t getting any social pressure to play on the computer and were probably too young to do so anyway.

Matthew Karas — no limits

  • daughter likes bikes & guitar
  • son’s favourite activity is writing books with pencil
  • they will jump off the computer if given an offer to go and play in the park
  • personally hate computer games
  • information overload is everywhere: even in a forest
  • “taking children seriously foundation”

Kate Jangra — no screen time at all

  • home educate two boys, one four, one two
  • personally believe that children under five don’t need computing
  • need to learn about moving, mud, etc — the real world — before understanding the virtual world
  • played first ever game (sonic the hedgehog) when 17 and didn’t do anything until finished
  • instant gratification isn’t great for development
  • sets up unrealistic expectations
  • indoor vs outdoor debate
  • children need to fall in love with our world first
  • ration yourself too — children are mimics

My situation — where’s the edge?

I have two boys: a four year-old and an eleven year-old — both of whom are like me and can really focus on what they’re doing, but lose the sense of their body when do so. This could be on a movie, a game or even a book (for the older one — the younger one’s not reading yet…)

I work with computers for a living. I really enjoy the creativity and sense of possibilities computers provide, but I also know that I can get lost and lose whole evenings to trawling around on wikipedia…

Through experimenting with different amounts of time on the computer, we have found that our older boy finds it harder to stop and feels more anger when he plays for much longer than an hour at a time. The issue seems to be how separated he becomes from how he’s actually feeling — it doesn’t seem to matter if the game is a high adrenaline adventure or being creative in Minecraft.

What does make a difference is relating to another person or being physically active while he’s playing. We have a Xbox Kinect and he is much more able to talk about stopping and doing something else if he has been jumping around the room while playing. Similarly, if I have been playing the game with him — and actually talking to him while doing so, rather than us playing separately in the same game — then it’s much easier for him to relate to me about non-game activities.

Has anyone else had a similar experience? I know my son is quite frustrated that we limit his time on the computer so much compared to some of his friends, but we haven’t found an alternative that works better for us.

Screentime – a healthy diet?

Dr Omer Moghraby Child Psychiatrist @moghraby

  • very little research on causality
  • sleep is very important
  • different ages need specific amounts
  • more at younger ages
  • sleep latency is also really important — how quickly you get to sleep
  • increased amount of screen time has an effect on sleep latency
  • increased console use does not link to obesity
  • violence leading to action — mostly debunked, but needs to be contextualized
  • what about kids developmental level?
  • arguments and fights around screen time may cause more problems than the screen time itself…

Q&A

  • video game writer:
    • not much research on active screen usage
    • active engagement is better than passive engagement
    • Kate has a list of articles will make available later
  • dominic — code club & code club pro trainer:
    • Tom: how did you stop bully following you online?
    • Answer: easier to filter out online
    • still hurts, but can skip past it
  • parent & doctor:
    • perhaps a gender difference in bullying getting into personal space
    • have to give girls extra support
    • skeletal development & bone health is important
    • already a vitamin D deficiency in the population — children need to get outside in the summer
    • Omer: supervision & balance
    • not much evidence that this generation are that much different
    • Matthew: children have never declined going to the park…
    • it will always get them off the computer
    • Simon: been using geocaching with 10yo as a fun outdoor activity
  • active & passive screen:
    • concerned about losing non-digital creativity
    • children always drawn to screens
    • digital as constrained… (really?)
    • vs constraints being good
    • vs digital not always screens

Understanding and inspiring creativity in kids

Steve Vranakis Google’s Creative Director for the UK @stevevran

  • grew up in Vancouver, Canada
  • spent most of his time outside
  • immigrant parents: wanted him to be a doctor or something else professional, but he was good at drawing
  • lives in Brighton
  • have a 6 yo & 3 yo + another on the way
  • “65% of today’s primary chidren will end up at jobs that haven’t been invented yet”
  • works for Google Creative Lab
  • Science Museum: Web Lab
    • sketchbots - takes a picture of you, then draws it, and shares the video of it drawing you on youtube
    • universal orchestra - playing instruments with people around the world
    • data tracer
    • teleporters - live 360 degree video & audio feed from somewhere, including inside a shark tank…
  • world’s biggest band over the internet
  • Jam with Chrome
    • choose an instrument
    • could invite up to three other people to join you
  • his group launches everything with a video
  • DevArt
    • coding as a new creative discipline
    • three artists curated
    • competition to have fourth person
    • devart young creators: schools invited to visit before public opening in morning
    • get talks & interaction from artists
  • google science fair
    • what you love
    • what you’re good at
    • what you want to change

Imagination is Priceless

Tom Morley, Eco Toy Box & Instant Teamwork

  • here to represent the godparents, mad uncles and artistic aunties
  • adolescence can fail
  • make sure you stay creative
  • the world’s most popular toy is a stick, the second most popular toy is a cardboard box
  • eco toy box has pictures to make cardboard boxes come alive
  • doors, windows, castles, speakers, masks, portholes
  • stick them on boxes to give your imagination a boost
  • black tie, white lie
    • meet on waterloo bridge and pretend we’ve been up all night
    • a way of getting permission and having fun with our children
  • be as creative, as mad, as flamboyant as you can
  • Tom runs drumming & singing sessions in schools
    • link up with a school in Africa to sing the same song

How a community can inspire kids with creativity

Nick Corston, STEAM Dad

  • little house of fairy tales at camp bestival
    • the science of music
  • watch caine’s arcade
  • offer lots of activities
  • children choose what they want to do
  • most popular prize in school auction:
    • 10 yo son offered to run a stop-motion animation workshop for a family
  • Ford contributed half a Goblin electric car kit
  • S.S. Great Britain in Bristol
    • Brunel should be on the curriculum!
  • community, collaboration, co-creation
  • announcing STEAM Co.
  • want other schools to get involved
  • one school thinking of converting the whole top floor of school into a STEAM attic

The value of drawing with your children

Tony De Saulles, Illustrator of Horrible Science

  • creativity at home is an investment in our children’s futures
  • was only boy in 6th form doing art
  • children all over the world laugh at the same things
    • especially poo and wee…
  • How to Draw Horrible Science
  • workshops: get the children to copy me
  • follow simple instructions
  • there’s no right or wrong
  • copying is a good thing
  • drawing with 150 children: they all drew the same thing but all were different

Getting kids making things and doing stuff

Amy Solder, funding creative things at NESTA

  • Mark Hatch: The Maker Movement Manifesto
  • Look out for Fab Lab / Hackspace / Maker Space
  • Make: magazine — mainly for adults, some kids projects too
  • Make Things Do Stuff: projects for kids
    • written by kids for kids
  • printcraft — minecraft server with 3D printing
  • little bits: magnetic electronic circuits

Get your kids animated through animation

Gavin Molloy, Get Smart

Q&A

  • getting artists/authors into schools who are focussing on literacy:
    • Authors Aloud, Speaking of Books
  • revision mind maps
    • make a mess for revising
    • draw it and label it yourself
    • sticks in your mind

Working smart time not part time

Amelia Torode

I just caught the end of this talk…

Amelia is going to be writing a book — and is looking for input on part-time working

Getting inspired by ideas, innovation & ambitino

Nico Macdonald

  • London Transport Museum Depot — in Acton, where all the things that don’t fit in the museum are stored
    • opens once a month
  • Selfridges Festival of Imagination
  • Big Bang Fair at ExCel
  • Technopop London at QE Park
  • finding out:

Bringing stories to life as experiences

Valerie Coward

  • inspired by Philip Pullman’s Grimm Tales for Young and Old
  • Grimm Tales for young and old at Shoreditch Town Hall basement
  • first 6 week season just finished in April
  • did storytelling as parents tell children
  • were originally concerned that younger children would find stories scary
  • but they didn’t mind — as long as the baddies got dealt with in the end, they were happy
  • actors played multiple parts
  • clearness about the story: the characters can be fluid
  • at the end of the guided session, they let the audience wander through the set
  • coming back in bigger venue in November with new stories