Showing posts with label qr_codes. Show all posts
Showing posts with label qr_codes. Show all posts

Thursday, 5 July 2012

MomoLondon: Mobile Payments

I arrived a few minutes late and missed the beginning of Dave Birch’s introduction, but I gather it involved Star Trek and early Visa commercials…

Dave has posted his own summary of his introduction which was all about needing a better story to tell about mobile payments. He reckons we don’t have a really good narrative to get people excited about the subject, and that makes it harder to get the future technologies more widespread.

Some other points he raised were:

  • Keuffel & Esser (world’s largest manufacturer of slide rules) commissioned a report about the future in 1967. It was amazingly accurate apart for the bit where they went out of business 5 years later due to the invention of the calculator…
  • Facebook have money transmitter licenses in 38 out of 50 states — a good start, but not really useful if you need to pay someone and they go on holiday to a state that’s not covered…
  • In EU there was a regulatory barrier and now there isn’t — arrival of non-banks will be a big game change
  • UK Universal Credit system — payments won’t be by cheque any more
    • going for prepaid accounts
    • £2bn per month will be going through the new system
    • a big opportunity…

He then challenged the panel to come up with some good narratives for digital, mobile money. My usual summarised notes are below. Dave did a good job of making the evening interesting to listen to, but we didn’t really come away with any new stories to tell. As Margaret Gold tweeted later, the most we talked about was buying coffee…

Panel

Nathan Cushnie: O2’s Mobile Money

  • what is the user case?
  • just payment as utility is not very exciting
  • discovering deals, then paying directly
  • consolidating payments with other financial things — the rest of the wallet

Iain Herd: PayPal

  • what is the value for the merchants?

Russell Sheffield: paythru

  • has to be seamless, global & ubiquitous
  • fit the nuances of different cultures
  • Turkey have 10-12 merchant accounts for each merchant — they choose which to use
    • in Turkey, terminals are provided by the banks for free so this is possible

Jennifer Payne: Ponti’s (retailer)

  • not enough benefits for the retailer
  • want the experience to be user friendly, social, tie in to marketing
  • want a little hub and want it to be handed to us

Masabi - train tickets

  • merchants are terrified that they’ll install the wrong hardware (betamax)
  • masabi trying to provide several different versions all the time
  • what about a platform that will support multiple systems?

Are we just waiting to clear the logjams before Apple tells us what to do?

  • RS: it is complex - have to make sure it’s secure and keeps customer confidence
    • better not to let the consumer decide
  • IH: most players not looking at the whole journey
    • Apple good at making things work end to end
    • good at simplicity
  • JP: so many people creating different wallets
    • do I wait for them? do I make my own app?
  • NC: don’t want the consumer to have to choose technology

Audience experiences of purchasing on a phone?

  • used an SMS to buy using a local currency (Brixton pounds)
    • strong community narrative which was nothing to do with payment
  • starbucks app — did what it needed to do
    • very simple
  • been in a shop and got pissed off: used Amazon to buy direct
  • IH: used Pizza Express payment app
    • audience: fairly simple
    • retailer had no difficulty using it
  • audience: bought something in Macy’s
    • frustrated that had to take the phone out of his pocket
  • audience: paid with NFC on iPhone at Starbucks
  • RS: all down to the customer — the moment they have to think about the transaction, the interruption can stop the payment
  • DGW: the goal with the phone is to make things better
  • DGW: no good experiences involved PayPal, Barclays, etc
  • IH: need big companies involved to get reach — all previous mentions were small scale

Wandering through the building and paying

Do we even need to get our phone out of our pocket? Is it better just to walk around and have things credited to our account automatically?

  • Ben Whitaker, Masabi: femto cells on trains/buses… could just pick up people on the journey by being there
    • what about people on the bus stop?
    • track people across the journey…
  • PayPal Here/Square: check in to a merchant
    • next time you’re in the shop, the POS terminal shows your face
    • you can pay just by walking up to the till and talking
    • loyalty scheme — offers targeted at retail customers
    • POS machine shows how many times you’ve been in the store, what your last purchase was…
  • what does the mobile channel deliver?
  • is just leaving your wallet behind enough of a change?
  • JP: people go to a restaurant for the customer experience
    • just ordering on your phone is a lonely experience…
    • want engagement as opposed to payment
    • if it comes to payment later then that’s good

mobile should do more

  • payments going through to expenses automatically?
  • want someone to help me budget & track my spending…
  • NC: narrative needs to be bigger than just a transaction
    • accounts departments won’t accept electronic receipts at the moment…
  • RS: NatWest doing moneyless accounts in last couple of months
    • been that way for 15 years in South Africa because banks & mobile operators working together
  • DGW: Orange & NatWest did a trial in 1996… unfortunately not much has happened since then

Is it really just a squabble about who owns the customer?

  • IH: when working at a mobile operator, looking far too much at the commercial model than at what the consumer actually wanted

Risk - mobile payments should be more secure, and therefore cheaper?

  • IH: very large percentage of PayPal is risk management
    • when talking with partners, that’s one of the main things they bring to the table
  • however, PayPal’s risk management seems to involve offloading a load of risk onto the merchant — see the various articles about PayPal seizing and freezing accounts

What about identity on mobile?

  • RS: single sign-on
  • NC: not really looked at identity
  • IH: PayPal has less accounts than Facebook, but they’re all verified
  • DGW: if you figure out identity, then payment falls out in the wash…

What about payment with non-currency, e.g. selling personal information?

  • despite the promise of a new idea, this question didn’t get much of an answer…

Why can’t I take the phone round a supermarket and scan products as I go myself?

  • NC: O2 Wallet does include a bar-code scanner
    • can scan a virtual/digital barcode poster shop
    • next step would be paying for real things

Don’t want Starbucks & McDonalds — I want independent merchants

  • Not just taking the payment utility, want community and local interest

Replicating existing stories hasn’t worked - successes are those that create new markets

  • “What frustrates me is that those electronic, mobile transactions don’t appear any different in my bank statement”

Working backwards from the future

  • NC: consumer makes a gesture; consolidate offer & loyalty points; merchant gathers data

Payment of medium sized amounts between people (e.g. £600 for doing something)

  • PayPal is not legal tender — cannot force someone to be paid by PayPal…
  • the revolution is on the customer acquisition side, never on the usage
  • IH: PayPal focused on getting to Facebook size
  • it’s only a matter of time until you can send money via Facebook
  • audience: if you get a parking ticket, pay it by PayPal — it totally confuses them!
  • want to pay a builder, who pays his contractors, who use the money immediately to go down to the pub — cash is the only accepted mechanism right now
  • DGW: refuses to pay cash as he refuses to take part in the black economy!
    • part of the story could be that you’ll pay less tax if you pay by mobile :-)
  • IH: can give people prepaid PayPal credit cards — they can withdraw cash from an ATM

What about beggars? Small transactions to unknown people

  • DGW: contactless terminals by busker pitches in the underground set at £1
  • DGW: Not a problem he’s trying to solve…

Should I have the right to make an anonymous payment?

  • IH: that’s where PayPal came from
  • Data that goes with the payment that seems to the root of the business models we were talking about earlier…

Would it be good for Ponti’s to get rid of cash?

  • JP: it’s not on our radar — all that matters is that we get paid and the customer is happy

What is the market asking PayPal for?

  • in UK fashion group pay by barcode
  • all German shops close on a Sunday, but can put panels (with QR codes) in windows so people can shop online when you’re closed

Is showrooming a problem for retail (comparison shop and then buy online)?

  • JP: Not particularly true in a restaurant…

Wrap up:

  • need to look bigger than just replicating credit cards
  • In 1967 the USA banks thought it would take at least until the 1980s to get rid of cheques… Money changes very slowly

Announcements

  • Samsung Smart App Challenge - $4m worth of prizes
  • 19th July — Smart Accessibility Workshop: 4-7pm
    • what to think about when designing apps on mobile
    • already a third full
  • 24th July — Mobile Apps Marketing

Monday, 2 April 2012

MomoLondon: Demo Night 2012

Demo Night is one of the most popular events in the Mobile Monday London calendar. Lots of new ideas all at once!

LangAR

Peter O’Shaunessy (@poshaunessy)) & Rene Bastijans (@renebastijans)

  • Work for Pearson Future Technologies team
  • developed with BBC Active & DK + wikitude
  • AR tourist guide with audio phrases
  • available on Google Play and the App Store
  • uses wikitude’s beta AR engine
    • chose it because you get to write the app using web technologies (so two apps for free)
  • would envisage the real app having embedded data

LocalSocial

Sean O’Sullivan @sos100

http://mylocalsocial.com

  • “offers, points and more that only unlock in-store”
  • proximity nerds (bluetooth, zigbee, NFC, etc)
  • actions: near, tap, scan
  • reactions
  • shopkick pioneered the format
  • collect points just for going in the venue
  • provide retailers with a beacon
  • “we like NFC for all the things that aren’t payment”

Go my Life

Michael Mulquin, IS Communications

Try it out on http://www.gomylife.eu

  • online social networking platform tailor made for the over-60s
  • older people more concerned about privacy
    • cautious about posting as they’re not sure who will see it
  • like things to be step by step
  • “facebook without the confusion”
    • but can post to facebook
  • come out of a European project: http://gomylife-project.eu
    • have a group of people in UK and Poland trying it out

six3 video messenger

Simon Frost @spli, @six3

http://angel.co/six3 http://six3.tv

  • asynchronous video messaging
  • either need the app or use it on the web
  • can send a message to someone’s email address
  • at the moment, it streams video but they plan to cache locally in the future
  • all messages are private

ko-su

http://ko-su.com

  • lesson/activity creator
  • creates mobile-friendly content from a clean HTML interface
    • quizzes, videos
  • can share content to people via an iOS app, mobile web, or mobile emulator on the website
  • subscription model with a transaction fee

movellas

http://movellas.com

  • free self-publishing platform for readers and writers
  • mainly for younger people
  • social story-telling
  • had 280,000 comments since launch
    • very engaged audience
  • featured as New & Noteworthy in the app store
  • app can send comments
  • website can create content
  • “we aren’t monetising at the moment”…

android enigma simulator

Franklin Heath Ltd @heathcr

  • very pretty enigma simulator
  • looks especially good on an Android Tablet
  • also collecting donations for Bletchley Park
  • spent a lot of time getting to work on all Android devices & versions
  • can send messages to friends via Android sharing intent

one man MVNO

impossible telecom @danlane

  • early adopters wanted: http://alpha.impossible-tele.com
  • a new kind of MVNO focussing on:
    • innovation
    • customer service
    • transparency
  • sharing bundles of texts, minutes, data between devices
  • 3rd party APIs for core of network
  • divorcing devices and numbers
    • one number on multiple devices
    • multiple numbers on single device
  • static IP addresses for M2M SIMs

Dtouch mobile

Shakir Ali, IntelliDzine

Horizon Institute, University of Nottingham

Tone push

  • “your ringtone on someone else’s phone”
  • web and app based
  • currently Android-only, but would work on iOS too
  • if the other person has the app, then this app/website will set the other person’s custom ringtone for you

sooqini

http://sooqini.com

Raj Singh, raj@sooqini.com

  • “Your trusted mobile marketplace”
  • reverse market place: buyer does the posting, not the seller
  • initially focussed on students and housewives — 2,500 sellers in system already
    • created a “Campus CEO” system to drive adoption
  • iOS first: “people who have iPhones think they’re cool and want other people to do things for them”
    • going for Android later
  • have PayPal payment at the moment; planning to add bank account connection later

qrpedia

  • demo’ed at last year’s Mobile Monday London
  • more and more museums and galleries signing up

Friday, 9 September 2011

iOSDev UK: Standing Out from the Crowd

Craig Lockwood, HuwDavid, @craiginwales

  • put a QR code on the presentation screen for a voting web page
  • pre-render your icon so you have control of the gloss
  • localisation
    • french, dutch, german, italian translations pay dividends
  • app microsite
  • using social media
    • shout loudly yourself
    • and get your users to shout louder
    • “if you’re not ethical, at least be targeted”
  • make your app meta data relevant
  • watch out for the app size
    • you can’t download an app > 20Mb over 3G
    • you have one opportunity to sell — don’t waste it
  • niche press works well for niche products
    • e.g. rare pig breeds app (Guide to Pig Keeping), got featured in Farmers Weekly and got 6,000 downloads in a short period
  • getting designers:
    • there are plenty of media students who are looking for portfolio work…

Q&A

  • how to deal with app store feedback complaints?
    • point to the app website & twitter account within the app
    • people look at the reviews more as the cost goes up (even if it’s only to £2.99)
    • get your friends and family to review when you release — get in first with 5 star reviews
    • good screenshots can filter out people who don’t understand the app
    • price tier 2 gets less scathing reviews than tier 1 & free

Tuesday, 10 May 2011

Londroid: Payment and monetization

The first of two Android blog posts — this one’s from the Londroid Meetup on April 21st themed on Payments.

There were three presentations from three competing payment platforms, and they presented in roughly the order I’d prefer to use them (in their current state): Paypal is very much sorted for Android — they make it easy and it looks impressive and secure; Google’s in-app billing is still new and feels unfinished; and Paythru is simply a browser-based system that’s designed for mobile, but no way near as slick as the other two.

However, talking to the Paythru rep later, they have some interesting tricks up their sleeve — like being able to take payment but not actually charge it to the card for several days (useful for synchronising multiple payments, or buying Olympics tickets). Google will also be beefing up their billing system over the next few months, so Paypal won’t have an easy ride.

Integrating Paypal In-App and Mobile Browser Payments on Android

Anthony Hicks anthony@x.com — Paypal

  • paypal in EU biggest in UK, then DE, then FR
    • small numbers in scandinavia, spain & italy
  • now have a bank license in Europe
  • iPhone, iPad, Android mobile payment library
    • all in-app (no browser)
  • adaptive payments
    • split payments between multiple parties
    • make chains of payments
    • make a billing agreement and charge them later
    • pre-approval — can request payments without taking people to paypal
    • customer agrees to pay up to £X per month
    • take commissions on payments
  • mobile express checkout also available (browser based)
    • optimised for webkit
    • can login with mobile number and pin (as well as with email/password)

Development

  • payment button & pages have to be consistent
    • paypal won’t let you change them
  • language only affects the login page
    • paypal then switch to user’s language
  • process to approve:
    • get sandbox ID
    • submit test app to paypal
    • get live app ID
    • rebuild app (and don’t change it too much!)

Android In-App Billing

Richard Hyndman @geekyouup — Android Developer Advocate, Google

  • available on 1.6 and above (since handled by Android Market app)
    • have to have opened the Market app
  • two kinds of purchase:
    • Managed: once per account
    • can query market to find out if the purchase has been made
    • Unmanaged: unlimited per account
  • get the Google Market Billing package from the ADK
  • usage:
    • bind to service
    • check billing supported (requires network) — can then ask for upgrade
    • send billing request and put up billing page activity
    • set up billing receiver
    • purchase notify tells you something has changed, but you have to ask what…
    • quite a few back and forths…
  • security
    • recommend that you put validation on server (urban airship?)
  • use android.test.purchased as your SKU then it won’t get billed!
  • use test accounts for testing…
  • apparently the dungeons example has two or three classes you don’t actually need

Q&A

  • subscriptions not in API yet…
  • shared preferences can now be synced to the cloud
  • to prevent copying to another phone, would have to check market when app launches
  • currency tied to the google account, not to the IP location
  • can only buy digital content/services

Paythru - Money on the Move

http://www.paythru.com/

  • paythruMONEY — allows people to manage a card from their mobile
  • can move money with a single-use QR code
  • provides digital cash (user is logged in but retailer sees no identification)
  • a few lines of code:
    • launch a browser to a specific URL
    • get the app to launch with a return URL when the paythru mobile web checkout has completed

Tuesday, 29 September 2009

OverTheAir '09: Mobile Visual Interactivity

Geoff Ballinger — mobile acuity

Geoff runs a mobile development agency in Scotland, specialising in applying vision technologies.

  • lots of real people use the camera on their phone
  • in 16-34 age group 78% have sent an MMS, 48% cameras regularly
  • there are graveyards in Japan with QR codes on each headstone!
    • scan them to get some details about the person
  • examples:
    • take a picture of a goal and MMS it — it responds with a mobile web page that tells you whether you scored, then pulls you in to further interaction
    • Nike PhotoiD — find some colours you like, send it in and get a picture of trainers coloured that way
  • Visual search apps on iPhone store (CDs and books):
  • recognise images from database of 10m
  • code libraries
    • Haar recogniser
    • ARToolkit
  • web service APIs: Kooaba & Mobile Acuity (available on a per-use basis)
    • feature recognition from images