Tom Hume — Future Platforms
Full slides now available from slideshare. My notes follow...
- Fragmentation got worse in 2008
- Distribution is linked to platform
- Vital for getting apps
- Just as complicated and tricky as making the build
- e.g. advertising of SMS shortcodes in national press — get lots of responses, but very unqualified — not so many actual downloads
- billing also adds complexity
- PayForIt — fairly grotty user experience
- Credit Cards on mobile — scary issues on security but makes billing easier the second time round
- Why is choice a problem?
- Got used to making lots of versions for different devices
- Doesn’t mean that you should do it…
- Trutap v1 has 30 versions (SKUs)
- High load on QA
- Changes are difficult
- Trutap v2 has just one version (apart from icon assets)
- Got used to making lots of versions for different devices
- Work out where the seams are and make them more fluid
- Switching between app & browser
- Google Search for Symbian
- immediate launch app that then launches browser
- keep the user’s attention while they type in their search term
- Using web for what it’s good at, native apps for what they’re good at
- Can stitch together different platforms
- On desktop, widgets are closest to this idea
- Take design seriously
- Think about how interface will scale
- More than pixels
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